Aqeel Aadam 'Ridgewalk': A Wandering Granular Looper designed to Reinterpret and Reimagine Any Audio, Allowing You to Explore Sound in Unique Ways not possible before

The Music Telegraph | Text 2024/08/20 [17:58]

Aqeel Aadam 'Ridgewalk': A Wandering Granular Looper designed to Reinterpret and Reimagine Any Audio, Allowing You to Explore Sound in Unique Ways not possible before

The Music Telegraph| 입력 : 2024/08/20 [17:58]

 

© Aqeel Aadam



Aqeel Aadam 'Ridgewalk': A Wandering Granular Looper designed to Reinterpret and Reimagine Any Audio, Allowing You to Explore Sound in Unique Ways not possible before

 

 

Aqeel Aadam, an American audio plug-in developer and sample smither, has recently announced the release of 'Ridgewalk' — A wandering granular looper designed to reinterpret and reimagine any audio, allowing you to explore sound in unique ways that were not possible before. With Ridgewalk you can meander between microscopic moments in a sample to create an infinite soundscape, or stretch or compress audio in realtime, all while recording and reacting to new input instantly. Ridgewalk is designed as a modular tool for flexible usage. It is equally comfortable at the heart of your composition, collaborating with you as you perform, or as a finishing touch to provide a unique complementary atmosphere to deepen your mix. Ridgewalk is fully compatible with modulators such as Ableton CV or Bitwig LFOs to broaden horizons even further. 

  

 

© Aqeel Aadam


Ridgewalk is both a looper and a granular engine. It will let you navigate and explore the contents of a single buffer. Audio is recorded or loaded into a shared buffer, and then resynthesized by a cluster of microloopers in synchronized motion. The output is generated by a set of independent microloopers that traverse a single buffer of audio. The audio buffer can be freely recorded to, overdubbed over, and reverted to a previous version, and the microloopers will transition smoothly and instantly. Loopers share settings and move in concert, though they can desynchronize and become independent as well. With control over the microloopers' size, behavior, and movement throughout the buffer over time, you're free to reimagine and reinterpret audio like never before in realtime. Ridgewalk can be anything from an instant soundscape machine to a unique way to flip and stretch a sample.
 

  

 

© Aqeel Aadam


Ridgewalk is a flexible, modular tool, and its depth goes as far as you care to explore. It can be used as an ambience generator, a non-traditional looper, a delay, an inspiration machine, and more. Ridgewalk is designed to be used either as an effect directly on your track, or used as a send effect, similar to a reverb or delay.  

 

To use Ridgewalk effectively, it is essential to familiarize yourself with the following three sections: Buffer section, Looper section, and Traversal section. 

 

The controls in Buffer section have to do with the size of the singular buffer that captures audio. This section controls the size of the buffer and the technique for recording or loading audio. Audio can be recorded or imported in multiple ways. Any recorded or imported audio will be saved and retained when reloading a project. Once an initial recording is made, subsequent recordings will create an overdubbed layer. There are two overdubbing options: 1) Feedback: A traditional feedback-based overdub in which existing audio will be fed back into a new recording at a percentage from 0% (no feed back) to 100% (complete feedback), and new audio will be recorded on top. 2) Sidechain: A sidechain-based overdub in which recorded audio will overlay and compress any existing audio.The compressor ratio ranges from 1:1 to 1:10. If no audio is recorded, the layer will not be committed. 

 

 

© Aqeel Aadam


Looper section controls the cluster of loopers which provide playback from the buffer. A group of microloopers provide Ridgewalk's output, and navigate the buffer together in tandem. This section controls things like looper size and behavior: 1) Size: The size of the loopers, in seconds or tempo-synced musical increments. Looper size cannot exceed the size of the buffer. 2) Blur: This controls the amount of crossfading between loopers from 0% to 50%, and above 50%, a reverb of increasing size and depth is introduced. 3) Amount: The number of loopers playing, from 1 to 7.
 

 

Traversal section controls will affect where the loopers are positioned in buffer over time. Loopers can move sequentially and predictably through the buffer, meander the length of the buffer, or position themselves exactly where you dictate. This section controls how the microloopers are positioned in the buffer, and how they navigate the buffer over time: 1) Movement: Determines how the loopers' positions will change over time. 2) Wander: Loopers will randomly move forward and backward via Brownian motion. The speed of this motion can be changed. 3) Forward: Loopers will move forward linearly in the given amount of time. 4) Backward: Loopers will move backward linearly in the given amount of time. 5) Ping-pong: Loopers will move forward and then backward in the given amount of time. 6) Manual: Looper position can be controlled directly by clicking or tapping on the visualizer. 7) External: Looper position can be controlled with custom modulation or automation via the EXTERNAL MOTION parameter.  

 

 

Features

  • Ridgewalk is both a looper and a granular engine
  • Designed as a modular tool for flexible usage
  • Recording via two techniques: 1) Automatic recording via input volume detection; 2) Classic latching recording that can record infinitely
  • Freely overdub on top of existing audio via a traditional feedback dub or a unique sidechain dub
  • Each overdub creates a new layer, which you can then move between smoothly and revert to previous versions of audio.
  • Independent volume trim controls for dry and wet volume
  • Hold time: Looper playback can be automatically paused after a defined time since starting. This allows Ridgewalk to ack like a strange reverb or delay.
  • Reverse: Playback can be reversed and audio can be recorded in reverse as well.
  • Loopers can span from microscopic fragments of the buffer to the full size, and can be synchronized with your BPM.
  • Drift: Looper size and positioning can be randomly and independently desynchronized to add variations and unpredictability.
  • Blur: A one-stop-shop for increasing ambience — this controls looper crossfading as well as introduces reverb.

 

 

System Requirements

 

Mac

  • macOS 10.13 or later
  • Intel and Apple M1/M2 chips supported
  • 64-bit
  • VST3 / AU / CLAP format

 

Windows

  • Windows 10 or later
  • 64-bit
  • VST3 / CLAP format

 

* Ridgewalk requires an internet connection for initial authorization. Internet connection will notbe necessary afterwards.

 

** Ridgewalk is also available on iOS, and you can find it in the App Store here.

 

 

Price

$50 USD

 

* The trial version of Ridgewalk is available. Please see the trial listing for this product here. In "trial" mode, all features will be available to you, however, there will be periodic audio drops outs.

 

 

For more information on 'Ridgewalk'

 

 

 

Introduction 

 

 

 

Video Manual 

 

 

 

 

 



About 'Aqeel Aadam' (https://aqeelaadam.gumroad.com/)

Aqeel Aadam is an American composer, sample smither, and plug-in developer. He creates audio tools for the curious and open-minded.

 

 

 

 

 

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